$80+

Mimic Pro - VR Body IK System for Unreal Engine

5 ratings
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Mimic Pro - VR Body IK System for Unreal Engine

$80+
5 ratings

Description


This system uses control rig to provide stable, realistic full body estimation that doesn’t get in the player’s way and has minimal impact on performance. There's no neural network, it's all blueprint & control rig logic. It runs off of one easy to integrate component, and can add full body IK solving to any existing VR Pawn or Character BP.


For UE Versions 5.1-5.5


Features


  • Seated Height Calibration
  • Standing Height Calibration: With the option to scale the mesh to the player's height, or the player to the mesh's height.
  • Arm Length Calibration: Scales the length of the mesh's arms to match the player's in order to reduce stretching & bending of the arms.
  • Calibration Saving: Keeps the latest seated & standing calibrations in a save game file to effortlessly switch between sitting and standing, and automatically reapply calibration data between levels, game sessions, & editor sessions.
  • Skeletal Mesh Switching: Uses saved calibration data to automatically recalibrate when changing the skeletal mesh at runtime.
  • Player Scaling: Versions 5.2+ only.
  • Easy SKM Setup: There is no longer a need to take measurements for your mesh, the system will do it at runtime.
  • Traditionally Animated Legs: The system comes with a blend space to animate the player's legs during movement, but you can plug in any existing animation system for the lower body.
  • Replication: HMD & Controller Transforms, Player Calibration, SKM Changes, Finger Animation, Manual Crouching, & Player Scaling are all replicated with replication frequency options.
  • Featured Character BP Included: The example Character BP integrates features like room space movement collision, head collision, & leg animation conforming to a moving platform.


Don't Hesitate to Reach out for Support & Give Feedback!


Email: jakeplayable@gmail.com

Discord: jakeplayable

Discord Server (VR Body Channel ONLY Please)

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This VR component can realistically animate a full body humanoid mesh using only your HMD and controllers inside UE5.

Size
342 MB
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